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Listing of the files in the servers main folder and sub folders and what their used for. the world makes the files as it needs them, so it is easily possible that your world is missing some of the files listed below and that the list below is missing some files that your world has. a new install will barely have any of the files.

the main files that you can access and/or edit via a text editor are:

main folderchat.logif the world is set to log chat, it’ll be in this file
main foldercommands.logstores the commands performed by players who are a knights or higher
main folderexitdeath.logstores info on player deaths
main folderFilesNotFound.loglog of what files weren’t able to be sent to players
main folderGameLog.txtno clue
main folderlargetransactions.logstores item purchases of 500s or more
main foldernewbie.txtnewbie.txt is a file you can type that will be displayed to new players when they log on the first time
main folderquiz.txtnot currently used - stores the questions for the quiz machine in the bar
main folderserver.loggeneral log of various things depending on whats set to be logged
main folderserverconfig.txtthe general config for the world. its name, owner, few other small things
main folderwipe.loginfo on who *wipe’d who and when
/databuildings.datthe bdat file. made and edited with the Buildings Editor. basically specifies every bit of info about each building.
/dataGameScript.mtsthe weapons file
/dataServerGameScript.mtsthe script file
/dataLotteryWinners.logsays what the lotto number was for each year and who, if anybody, won
/dataNamesFile.txtstores the item name changes, skill name changes, and model and texture assignments for everything
/dataRadioFiles.lstlisting of all the songs on the radio

the following are files that you can open in a text editor to get basic info on them, but can’t edit them:

/dataFamiles.datstores the family names and passwords
/dataOwner.messtores the messages players send to the world owner
/data/tempBldgsModels.lststores models and textures available for the world to use
/data/tempMiscModels.lststores models and textures available for the world to use
/data/tempMiscTextures.lststores models and textures available for the world to use
/data/tempObjModels.lststores models and textures available for the world to use
/data/tempSurfModels.lststores models and textures available for the world to use
/data/tempTexmapModels.lststores models and textures available for the world to use
/data/tempVhclsModels.Lststores models and textures available for the world to use
/data/Imageswelcome.jpgthe welcome image that can be displayed when a player logs in
/data/imagesaccounts.jpgthe .accounts screen background
/data/imagesjuke.jpgthe bar jukebox screen background
/data/imagesmap.jpgthe map background

other files that can’t be edited or easily viewed by an editor:

LocationFilenameWhat its used for
main folderbass.dllsound related file
main folderlibcurl.dllsystem required file
main foldermsvcrtd.dllsystem required file
main folderreg0000.datworld regristration file
main folderwbno clue
main folderWorld.exethe server executable
main folderbanlist.txtstores the bans
/Mapsx128y128.mapthe world’s map. stores all the surfaces, walls, and building locations
/Mapsx128y128.buithe buildings file for the map. stores the building owner, items, employees, and says what building # each one is in the bdat
/Maps(world name).impno clue really
/Maps(whatever).bmpheightmap
/backups‘worldname’‘date’(‘time’).islex. zoric22–03–06(17–00).isl. backups of the world. the time is in a 24 hour format, the date is in european day-month-year format.
/dataBanking.datstores everybodies bank accounts
/data/bestracelaps.datstores the best race laps
/dataCensus.datstores the census info
/dataconnect.datno clue
/dataDefault.invstores the default inventory
/dataDefault.sklstores the default skills
/dataFlags.datstores the locations of the flags
/datagateways.lstthink it stores info on the galaxy server
/datalandscapegen.datstores the landscape generator settings if you used it to generate a terrain.
/dataModelList.datdon’t think its used anymore
/dataNaturalResources.datno clue
/dataPlayerRecords.datstores all the player records. like what everybody has in thier inventory, thier bank account, and everything else. deleting this file is the same as *wipe’ing every player.
/dataRollover.datno clue
/dataScores.datstores the *scores info
/datasettings.datthe file you change when useing the *settings command in-game
/datatemptre.datno clue
/dataTownSettings.datstores the settings for all the towns
/datawinserver.optno clue
/data/Backdrops*.bmppictures for the insides of buildings
/data/eventsB#.datthe events files, the # in the name is the players billing number
/data/Imageswelcome###.datno clue
/data/Imageswelcome.jpgthe welcome image that can be displayed when a player logs in
/data/imagesaccounts.jpgthe .accounts screen background
/data/imagesjuke.jpgthe bar jukebox screen background
/data/imagesmap.jpgthe map background
/data/jukeboxesBar#.lstbar jukebox lists
/data/mailmess#.mspin-game mail files. the # in the name is the players billing number
/data/towns(town name).settown location file
   
Page last modified on December 05, 2009, at 01:48 PM Edit Page | Page History

 

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