Back to the world setup guides
Listing of the files in the servers main folder and sub folders and what their used for. the world makes the files as it needs them, so it is easily possible that your world is missing some of the files listed below and that the list below is missing some files that your world has. a new install will barely have any of the files.
the main files that you can access and/or edit via a text editor are:
| main folder | chat.log | if the world is set to log chat, it’ll be in this file |
| main folder | commands.log | stores the commands performed by players who are a knights or higher |
| main folder | exitdeath.log | stores info on player deaths |
| main folder | FilesNotFound.log | log of what files weren’t able to be sent to players |
| main folder | GameLog.txt | no clue |
| main folder | largetransactions.log | stores item purchases of 500s or more |
| main folder | newbie.txt | newbie.txt is a file you can type that will be displayed to new players when they log on the first time |
| main folder | quiz.txt | not currently used - stores the questions for the quiz machine in the bar |
| main folder | server.log | general log of various things depending on whats set to be logged |
| main folder | serverconfig.txt | the general config for the world. its name, owner, few other small things |
| main folder | wipe.log | info on who *wipe’d who and when |
| /data | buildings.dat | the bdat file. made and edited with the Buildings Editor. basically specifies every bit of info about each building. |
| /data | GameScript.mts | the weapons file |
| /data | ServerGameScript.mts | the script file |
| /data | LotteryWinners.log | says what the lotto number was for each year and who, if anybody, won |
| /data | NamesFile.txt | stores the item name changes, skill name changes, and model and texture assignments for everything |
| /data | RadioFiles.lst | listing of all the songs on the radio |
the following are files that you can open in a text editor to get basic info on them, but can’t edit them:
| /data | Familes.dat | stores the family names and passwords |
| /data | Owner.mes | stores the messages players send to the world owner |
| /data/temp | BldgsModels.lst | stores models and textures available for the world to use |
| /data/temp | MiscModels.lst | stores models and textures available for the world to use |
| /data/temp | MiscTextures.lst | stores models and textures available for the world to use |
| /data/temp | ObjModels.lst | stores models and textures available for the world to use |
| /data/temp | SurfModels.lst | stores models and textures available for the world to use |
| /data/temp | TexmapModels.lst | stores models and textures available for the world to use |
| /data/temp | VhclsModels.Lst | stores models and textures available for the world to use |
| /data/Images | welcome.jpg | the welcome image that can be displayed when a player logs in |
| /data/images | accounts.jpg | the .accounts screen background |
| /data/images | juke.jpg | the bar jukebox screen background |
| /data/images | map.jpg | the map background |
other files that can’t be edited or easily viewed by an editor:
| Location | Filename | What its used for |
| main folder | bass.dll | sound related file |
| main folder | libcurl.dll | system required file |
| main folder | msvcrtd.dll | system required file |
| main folder | reg0000.dat | world regristration file |
| main folder | wb | no clue |
| main folder | World.exe | the server executable |
| main folder | banlist.txt | stores the bans |
| /Maps | x128y128.map | the world’s map. stores all the surfaces, walls, and building locations |
| /Maps | x128y128.bui | the buildings file for the map. stores the building owner, items, employees, and says what building # each one is in the bdat |
| /Maps | (world name).imp | no clue really |
| /Maps | (whatever).bmp | heightmap |
| /backups | ‘worldname’‘date’(‘time’).isl | ex. zoric22–03–06(17–00).isl. backups of the world. the time is in a 24 hour format, the date is in european day-month-year format. |
| /data | Banking.dat | stores everybodies bank accounts |
| /data/bestracelaps.dat | stores the best race laps |
| /data | Census.dat | stores the census info |
| /data | connect.dat | no clue |
| /data | Default.inv | stores the default inventory |
| /data | Default.skl | stores the default skills |
| /data | Flags.dat | stores the locations of the flags |
| /data | gateways.lst | think it stores info on the galaxy server |
| /data | landscapegen.dat | stores the landscape generator settings if you used it to generate a terrain. |
| /data | ModelList.dat | don’t think its used anymore |
| /data | NaturalResources.dat | no clue |
| /data | PlayerRecords.dat | stores all the player records. like what everybody has in thier inventory, thier bank account, and everything else. deleting this file is the same as *wipe’ing every player. |
| /data | Rollover.dat | no clue |
| /data | Scores.dat | stores the *scores info |
| /data | settings.dat | the file you change when useing the *settings command in-game |
| /data | temptre.dat | no clue |
| /data | TownSettings.dat | stores the settings for all the towns |
| /data | winserver.opt | no clue |
| /data/Backdrops | *.bmp | pictures for the insides of buildings |
| /data/events | B#.dat | the events files, the # in the name is the players billing number |
| /data/Images | welcome###.dat | no clue |
| /data/Images | welcome.jpg | the welcome image that can be displayed when a player logs in |
| /data/images | accounts.jpg | the .accounts screen background |
| /data/images | juke.jpg | the bar jukebox screen background |
| /data/images | map.jpg | the map background |
| /data/jukeboxes | Bar#.lst | bar jukebox lists |
| /data/mail | mess#.msp | in-game mail files. the # in the name is the players billing number |
| /data/towns | (town name).set | town location file |
| | | |